PhD Candidate at UCL
I am a PhD candidate at the VECG Group at University College London, where I do research on (outdoor) asymmetric collaborative mixed reality. I have a BSc and MSc in Computer Science and previously worked at IBM as a data scientist and at Microsoft Research and TNO Research as a research intern.
My work has spanned various topics within the field of computer science, including human-computer interaction, computer-supported cooperative work, and generative artificial intelligence. However, my common thread has been to focus on building human-centered systems that are both effective and enjoyable to use.
Education
Jul. 2021 — Nov. 2025 (expected)
Ph.D. Computer Science
Topic: Asymmetric (Outdoor) Collaborative Mixed Reality. Supervisors: Prof. Anthony Steed and Prof. Simon Julier.
Feb. 2018 — Oct. 2020
M.Sc. Computer Science
Track: Data Science & Technology. Graduated with the thesis titled “Generative RGB-D Face Completion for Head-Mounted Display Removal”, supervised by Prof. Pablo Cesar (TU Delft, CWI) and Dr. Frank ter Haar (TNO). A paper based on this thesis was published to the Virtual Humans and Crowds for Immersive Environments (VHCIE) workshop at IEEE VR 2021.
Sep. 2013 — Feb. 2018
B.Sc. Computer Science
Graduated with the thesis titled “A Comparative Performance Analysis of Feature Description Algorithms”, supervised by Prof. Michael Lew.
Working Experience
May. 2023 — Sept. 2023
Research Intern
- Conducted research within the EPIC group (Extended Perception, Interaction & Cognition) and HCAIX group (Human-Computer & Artificial Intelligence Experiences), under the mentorship of Bala Kumaravel, Nicolai Marquardt, and Andy Wilson.
- Contributed to two co-first author papers; one presently under review and the other in preparation.
Oct. 2020 — Jul. 2021
Data Scientist
- Worked on advanced systems driven by custom machine learning models, delivering direct business impact for enterprise clients.
- Communicated analytical findings to diverse audiences, steering strategic decision-making for internal and external stakeholders.
Feb. 2020 — Oct. 2020
Cloud Solution Architect Intern (Data & AI)
- Designed and engineered advanced data models and analytics solutions for global clients and internal Microsoft teams.
- Proposed a data-centric methodology to enhance efficiency in data center construction process management.
Jul. 2019 — Aug. 2020
Research Intern
- Conducted research towards a novel approach to head-mounted display (HMD) removal within RGB-D images at the Intelligent Imaging group under the mentorship of Frank ter Haar.
- Designed and evaluated a generative adversarial network (GAN) for the joint inpainting of RGB-D images.
- Described the results in my master’s thesis as well as a paper presented during the VHCIE workshop at IEEE VR 2021.
Publications
Oct. 2023
Extending the Open-Source Social Virtual Reality Ecosystem to the Browser in Ubiq
28th International ACM Conference on 3D Web Technology (Web3D 2023)
Mar. 2023
Ubiq-Genie: Leveraging External Frameworks for Enhanced Social VR Experiences
OAT: 2nd Workshop on Open Access Tools and Libraries for Virtual Reality (IEEE VR 2023)
Mar. 2023
Towards Outdoor Collaborative Mixed Reality: Lessons Learnt from a Prototype System
ReDigiTS: 2nd Workshop on 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (IEEE VR 2023)
Mar. 2023
Towards Understanding, Alleviating, and Exploiting the Effects of Asymmetry in Collaborative Mixed Reality
IEEE VR 2023 Doctoral Consortium
Mar. 2023
Immersive Competence and Immersive Literacy: Exploring How Users Learn about Immersive Experiences
Frontiers in Virtual Reality
Nov. 2022
Exploring User Behaviour in Asymmetric Collaborative Mixed Reality
28th ACM Symposium on Virtual Reality Software and Technology (VRST 2022)
Oct. 2022
Ubiq-Exp: a Toolkit to Build and Run Remote and Distributed Mixed Reality Experiments
Frontiers in Virtual Reality
Mar. 2021
Generative RGB-D Face Completion for Head-Mounted Display Removal
VHCIE: 6th Workshop on Virtual Humans and Crowds for Immersive Environments (IEEE VR 2021)
Mar. 2019
Star Tag: a Superhuman Sport to Promote Physical Activity
SHS: 1st Workshop on Superhuman Sports (IEEE VR 2019)
Grants and Awards
Jul. 2021 — Jul. 2024
Ph.D. Studentship
European Union's Horizon 2020 Research and Innovation program (Project RISE)
Mar. 2019
Conference Travel Grant
Delft Sports Engineering Institute
Teaching
2021/2022, 2022/2023
Virtual Environments
Postgraduate Teaching Assistant at UCL
2021/2022, 2022/2023
Systems Engineering
Postgraduate Teaching Assistant at UCL
Interests and Skills
Current Fields of Interest
Programming Languages and Frameworks
Software and Services
Current Work Eligibility