PhD Candidate at UCL

I am currently a research intern in the BIRD Lab (Blended Interaction Research & Devices) at Google. As a PhD candidate in the VECG Group at University College London, I conduct research on asymmetric collaborative mixed reality in both indoor and outdoor environments. I have a BSc and MSc in Computer Science and previously worked at Niantic Labs, Microsoft Research, and TNO Research as a research intern and at IBM as a data scientist.

At the core of my research is a passion for creating novel interactive systems that inspire meaningful connections and deliver intuitive, compelling user experiences. This focus has driven my exploration of diverse areas within computer science, including human-computer interaction, mixed reality, computer-supported cooperative work, computer vision, and generative artificial intelligence.

Education
Jul. 2021 — Nov. 2025

Ph.D. Computer Science

Topic: Asymmetric Collaborative Mixed Reality. Supervisors: Prof. Anthony Steed and Prof. Simon Julier.
Feb. 2018 — Oct. 2020

M.Sc. Computer Science

Track: Data Science & Technology. Graduated with the thesis titled “Generative RGB-D Face Completion for Head-Mounted Display Removal”, supervised by Prof. Pablo Cesar (TU Delft, CWI) and Dr. Frank ter Haar (TNO). A paper based on this thesis was published to the Virtual Humans and Crowds for Immersive Environments (VHCIE) workshop at IEEE VR 2021.
Sep. 2013 — Feb. 2018

B.Sc. Computer Science

Graduated with the thesis titled “A Comparative Performance Analysis of Feature Description Algorithms”, supervised by Prof. Michael Lew.
Working Experience
Dec. 2024 — Apr. 2025

Research Intern

Conducting research on the future of multimodal AI-driven AR interfaces at the Blended Interaction Research & Devices (BIRD) lab under the mentorship of Mar Gonzalez-Franco, Eric Gonzalez, and Harish Kulkarni.
Oct. 2023 — Jun. 2024

Research Intern

  • Conducted research on the future of location-based AR authoring under the mentorship of Jessica van Brummelen and Gabriel Brostow as a part-time internship during my Ph.D. studies.
  • Contributed to a first-author paper that is currently under review for ACM CHI ‘25, with a related provisional patent application.
May 2023 — Sept. 2023

Research Intern

Oct. 2020 — Jul. 2021

Data Scientist

  • Worked on advanced systems driven by custom machine learning models, delivering direct business impact for enterprise clients.
  • Communicated analytical findings to diverse audiences, steering strategic decision-making for internal and external stakeholders.
Feb. 2020 — Oct. 2020

Cloud Solution Architect Intern (Data & AI)

  • Designed and engineered advanced data models and analytics solutions for global clients and internal Microsoft teams.
  • Proposed and designed a data-centric methodology to enhance efficiency in data center construction process management.
Jul. 2019 — Aug. 2020

Research Intern

  • Conducted research towards a novel approach to head-mounted display (HMD) removal within RGB-D images at the Intelligent Imaging group under the mentorship of Frank ter Haar.
  • Designed and evaluated a generative adversarial network (GAN) for the joint inpainting of RGB-D images.
  • Described the results in my master’s thesis as well as a paper presented during the VHCIE workshop at IEEE VR 2021.
Publications
Oct. 2024

SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending

Nels Numan*, Shwetha Rajaram*, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson
37th ACM Symposium on User Interface Software and Technology (ACM UIST 2024)
  • Conference Paper
  • Patent Pending
  • Oct. 2024

    BlendScape: Enabling End-User Customization of Video-Conferencing Environments Through Generative AI

    Shwetha Rajaram*, Nels Numan*, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson
    37th ACM Symposium on User Interface Software and Technology (ACM UIST 2024)
  • ★ Best Paper Honorable Mention
  • Conference Paper
  • Patent Pending
  • Mar. 2024

    DreamCodeVR: Towards Democratizing Behavior Design in Virtual Reality with Speech-Driven Programming

    Daniele Giunchi, Nels Numan, Elia Gatti, Anthony Steed
    31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2024)
  • Conference Paper
  • Mar. 2024

    StreamSpace: A Framework for Window Streaming in Collaborative Mixed Reality Environments

    Daniele Giunchi, Riccardo Bovo, Nels Numan, Anthony Steed
    31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (IEEE VR 2024)
  • Conference Poster
  • Mar. 2024

    AIsop: Exploring Immersive VR Storytelling Leveraging Generative AI

    Elia Gatti, Daniele Giunchi, Nels Numan, Anthony Steed
    31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (IEEE VR 2024)
  • Conference Poster
  • Oct. 2023

    Extending the Open-Source Social Virtual Reality Ecosystem to the Browser in Ubiq

    Sebastian Friston, Ben Congdon, Nels Numan, Klara Brandstätter, Lisa Izzouzi, Felix Thiel, Jingyi Zhang, Daniele Giunchi, David Swapp, Anthony Steed
    28th International ACM Conference on 3D Web Technology (ACM Web3D 2023)
  • Conference Paper
  • Mar. 2023

    Ubiq-Genie: Leveraging External Frameworks for Enhanced Social VR Experiences

    Nels Numan, Daniele Giunchi, Benjamin Congdon, Anthony Steed
    OAT: 2nd Workshop on Open Access Tools and Libraries for Virtual Reality (IEEE VR 2023)
  • Conference Workshop
  • Mar. 2023

    Towards Outdoor Collaborative Mixed Reality: Lessons Learnt from a Prototype System

    Nels Numan, Ziwen Lu, Benjamin Congdon, Daniele Giunchi, Alexandros Rotsidis, Andreas Lernis, Kyriakos Larmos, Tereza Kourra, Panayiotis Charalambous, Yiorgos Chrysanthou, Simon Julier, Anthony Steed
    ReDigiTS: 2nd Workshop on 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (IEEE VR 2023)
  • Conference Workshop
  • Doctoral Consortium
  • Mar. 2023

    Immersive Competence and Immersive Literacy: Exploring How Users Learn about Immersive Experiences

    Anthony Steed, Daniel Archer, Lisa Izzouzi, Nels Numan, Kalila Shapiro, David Swapp, Dinah Lammiman, Rob Lindeman
    Frontiers in Virtual Reality
  • Journal Paper
  • Nov. 2022

    Exploring User Behaviour in Asymmetric Collaborative Mixed Reality

    Nels Numan, Anthony Steed
    28th ACM Symposium on Virtual Reality Software and Technology (ACM VRST 2022)
  • Conference Paper
  • Oct. 2022

    Ubiq-Exp: a Toolkit to Build and Run Remote and Distributed Mixed Reality Experiments

    Anthony Steed, Lisa Izzouzi, Klara Brandstätter, Sebastian Friston, Benjamin Congdon, Otto Olkkonen, Daniele Giunchi, Nels Numan, David Swapp
    Frontiers in Virtual Reality
  • Journal Paper
  • Mar. 2021

    Generative RGB-D Face Completion for Head-Mounted Display Removal

    Nels Numan, Frank ter Haar, Pablo Cesar
    VHCIE: 6th Workshop on Virtual Humans and Crowds for Immersive Environments (IEEE VR 2021)
  • Conference Workshop
  • Mar. 2019

    Star Tag: a Superhuman Sport to Promote Physical Activity

    Nels Numan, Ayla Kolster, Niels Hoogerwerf, Bernd Kreynen, Jeanique Romeijnders, Tomas Heinsohn Huala, Nestor Z. Salamon, J. Timothy Balint, Stephan Lukosch, Rafael Bidarra
    SHS: 1st Workshop on Superhuman Sports (IEEE VR 2019)
  • Conference Workshop
  • Teaching and Mentorship
    2021 — 2024

    Postgraduate Teaching Assistant at UCL

    • Virtual Environments (COMP0113) with Prof. Anthony Steed
    • Systems Engineering (COMP0016) with Prof. Dean Mohamedally
    2022 — 2024

    Mentor

    • Molly Zhu (thesis project, UCL ME Computer Science): Real-Time Speech Captioning and Visualization in Collaborative Mixed Reality
    • Rowan Meng (summer intern, UCL): Embodied LLM-based Programming
    • Aiman Sohail (summer intern, Queen Mary University): Generative Storytelling in Social VR
    • Pruetikorn Chirattitikarn (thesis project, UCL MSc Computer Science): Environmental Representation in Collaborative Mixed Reality
    • Angela Yu (thesis project, UCL MEng Computer Science): Interactive Avatar Appearance Modelling with Generative AI
    • Praveen Selvaraj (thesis project, UCL MSc Computer Science): Escape Room in Asymmetric Collaborative Mixed Reality
    Service
    Reviewer
  • ★ Special Recognition for Outstanding Review (2024)
  • ★ Special Recognition for Outstanding Review (2025)
  • 2025

    Web Co-Chair

    IEEE International Symposium on Mixed and Augmented Reality (IEEE ISMAR)
    Grants and Awards
    Oct. 2024

    Departmental Travel Grant

    UCL Computer Science
    Jul. 2021 — Jul. 2024

    Ph.D. Studentship

    European Union’s Horizon 2020 Research and Innovation Program (Project RISE), grant no. 739578.
    Oct. 2023

    Honorable Mention for Best Design Award at ISMAR 2023 Student Competition

    Reviving the Euston Arch: A Mixed Reality Approach to Cultural Heritage Tours
    Jun. 2022

    UCL Nominee for Microsoft Research PhD Fellowship

    Mar. 2019

    Conference Travel Grant

    Delft Sports Engineering Institute
    Interests and Skills
    Current Fields of Interest
  • Mixed Reality
  • Human-Computer Interaction
  • Computer Vision
  • Generative Artificial Intelligence
  • Computer-Supported Collaborative Work
  • Interaction Design
  • User Experience
  • Visualization
  • Programming Languages and Frameworks
  • Python
  • C++
  • C#
  • Java
  • JavaScript
  • Node.js
  • TypeScript
  • PHP
  • R
  • SQL
  • TensorFlow
  • PyTorch
  • MRTK
  • Niantic ARDK
  • Software and Services
  • Unity
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe InDesign
  • AWS
  • Azure
  • GCP
  • Current Work Eligibility
  • European Union
  • United Kingdom (part-time)
  • United States